Diablo 3: Diablo 3 Koreans are apparently far from encouraging. The Koreans are 3 Diablo seems anything but encouraging. The fact that the number of players of Blizzard's hack 'n slash Diablo 3 is currently anything but grow as a developer and being exposed to much criticism, should be known. In Asia, especially gamers-nation South Korea, seems to be currently suffering from Diablo 3 but with a striking, solid player loss.
That will at least have found the market analysis company Gametrics according to the Korea Times, as reported by our colleagues from Onlinewelten.com. Thus is only about 13 percent of the users in the Korean Internet cafes (which there have a very high priority) for Games time spent on Diablo 3 The end of May there were still nearly 40 percent. Blizzard's action role-playing game that ranks only at number 3 behind Soul Blade and League of Legends. Proclaimed in a country where Diablo, Diablo 2 and Starcraft as true masterpieces were being still comparatively played hard, not a good sign.
This Blizzard must also bargain sharply criticized plug, about the Ajou University in the form of culture professor Kim Min-kyu, "It's hard to believe that [Diablo 3] is of the same people, the World of Warcraft and the Starcraft series has created. The lean content is really surprising. "
Although these figures are of course many players do not take into account, such as those who play at home, but they can be a marked decline of interest in Diablo recognize third
That will at least have found the market analysis company Gametrics according to the Korea Times, as reported by our colleagues from Onlinewelten.com. Thus is only about 13 percent of the users in the Korean Internet cafes (which there have a very high priority) for Games time spent on Diablo 3 The end of May there were still nearly 40 percent. Blizzard's action role-playing game that ranks only at number 3 behind Soul Blade and League of Legends. Proclaimed in a country where Diablo, Diablo 2 and Starcraft as true masterpieces were being still comparatively played hard, not a good sign.
This Blizzard must also bargain sharply criticized plug, about the Ajou University in the form of culture professor Kim Min-kyu, "It's hard to believe that [Diablo 3] is of the same people, the World of Warcraft and the Starcraft series has created. The lean content is really surprising. "
Although these figures are of course many players do not take into account, such as those who play at home, but they can be a marked decline of interest in Diablo recognize third