Borderlands 2 is on the PC GPU-accelerated PhysX effects offer. Advanced effects such as dynamic, interactive debris, as well as a fluid and cloth simulation to make the gaming experience more realistic. The game, which appears in the autumn of this year, is using the Unreal Engine 3
In Borderlands will provide two GPU PhysX support for realistic effects. In Borderlands will provide two GPU PhysX support for realistic effects. In Borderlands 2 will have more realistic physics effects, as in the predecessor. Presented on the Kepler Editor's Day, on the recent Nvidia the GTX 680, presented Gearbox boss Randy Pitchford developer himself a new demo version of Borderlands second The Borderlands successor, on the same engine as its predecessor - namely, the Unreal Engine 3 - based offers, as well as the first part of realistic effects from the Nvidia PhysX library. While these were, however, only CPU supported in Borderlands, the PhysX effects in Borderlands will be charged 2 of the GPU, which means a boost in performance.
The enhanced effects in Borderlands 2, include, but are volumetric smoke, interactive fire debris at a more realistic and fluid and cloth simulation. Grenades will release in explosion debris, craters after explosions are not to be found in the soil. The game joins a long list of successful titles to use as a graphics engine, the Unreal Engine 3. These include, for example, also includes Unreal Tournament 3, Batman Arkham Asylum and Arkham City, and Mirror's Edge.
In Borderlands will provide two GPU PhysX support for realistic effects. In Borderlands will provide two GPU PhysX support for realistic effects. In Borderlands 2 will have more realistic physics effects, as in the predecessor. Presented on the Kepler Editor's Day, on the recent Nvidia the GTX 680, presented Gearbox boss Randy Pitchford developer himself a new demo version of Borderlands second The Borderlands successor, on the same engine as its predecessor - namely, the Unreal Engine 3 - based offers, as well as the first part of realistic effects from the Nvidia PhysX library. While these were, however, only CPU supported in Borderlands, the PhysX effects in Borderlands will be charged 2 of the GPU, which means a boost in performance.
The enhanced effects in Borderlands 2, include, but are volumetric smoke, interactive fire debris at a more realistic and fluid and cloth simulation. Grenades will release in explosion debris, craters after explosions are not to be found in the soil. The game joins a long list of successful titles to use as a graphics engine, the Unreal Engine 3. These include, for example, also includes Unreal Tournament 3, Batman Arkham Asylum and Arkham City, and Mirror's Edge.